A brief review of Super Hexagon and why it's fantastic from a game design perspective.
A few years ago I played Scribblenauts Unlimited, created by 5th Cell, and it was a let-down, at least for me. When I first played the original Scribblenauts for the Nintendo DS, I thought it was an amazing game. Years later I bought Unlimited, hoping to be playing an astonishing game. I must admit the game is… Continue reading Scribblenauts unUnlimited
I haven't written much about my projects in this blog, ironically being that something I've meant to do since I started it. Following what I did with Awesometracks (which I should continue working on more often) and my Articles, I came up with GameDev Diaries as a means to fulfill this objective. The idea is to make a concise summary of the… Continue reading GameDev Diaries: Introduction