In his own words:
It is the result of teaching game development at a local institute that focuses on learning by doing. The book is bundled with all the necessary assets and well-commented source code so you can get it right away.
It consists of the basic steps for any future project, including: filesystem, first screen, sprite management, audio sfx, touch & keyboard input, particle systems, game states and more.
The book, titled Developing an HTML5 Brick-breaker Game With Phaser, can be found at Leanpub and is available in two packages:
- Just the book (plus the required assets), for a minimum of $4.99 and a suggested price of $9.99.
- The book + source code (plus the required assets), for a minimum of $9.99 and a suggested price of $14.99.
Hopefully someone will find it useful and might drop a couple of bucks to encourage the creation of even more and deeper material :)