A highlight of several ways available to provide a more complex and personalized narrative to the player.
Just like last year, I participated on the Caracas Game Jam (part of the Global Game Jam). This year the jam started with three keynotes. The first one was delivered by Mitu Khandaker-Kokoris (Tiniest Shark) and talked about the importance of games as an art form, why she loves them and the importance of humility, specially when jamming.… Continue reading Game Jam 2015
The one where I begin to use GameMaker and explore several tutorials.
I haven't written much about my projects in this blog, ironically being that something I've meant to do since I started it. Following what I did with Awesometracks (which I should continue working on more often) and my Articles, I came up with GameDev Diaries as a means to fulfill this objective. The idea is to make a concise summary of the… Continue reading GameDev Diaries: Introduction