A compact and straightforward introduction to color: what is it, different color models, how to pick combinations and beyond.
It's been a while since I last wrote a chapter on this diary. I know I promised to do it at least once a week but I've had a lot of work to do since January after landing two small freelance projects on mobile games. Despite all that work, I learned some new tricks midway. Although I never continued it, during the first two… Continue reading GameDev Diaries II
You don’t need more hours; you need better hours. Jason Fried (REWORK)