Skip to content

[Bonus Disc]

A tale of code, games and soundtracks

  • Articles
    • Reviews
    • GameDev Diaries
  • Tutorials
  • Awesometracks
  • Directory
  • Contact
    • About me
  • Twitter
  • YouTube
  • GitHub
  • LinkedIn

Month: February 2015

Corneria, or «Why Star Fox 64’s first level is a good tutorial»

February 18, 2015July 19, 2015 Christian ChomiakLeave a comment

A brief analysis of why Corneria, the first level of Star Fox 64, is a good tutorial.

Posted in Articles, StarredTagged gamedev, level design, Nintendo, Star Fox, tutorial
Proudly powered by WordPress | Theme: Libre 2 by Automattic.